Romance of The Three Kingdoms XI made by KOEI. This game is a simple game tactics. Moving the character by character with the power of different forces , with varying capabilities. In this game, the personality of each character in Luo Guanzhong romance story revealed through in-game scenes. Sometimes, when certain moments there were also scenes of debate or duel that could be played as a mini game. Although simple, the mini games are quite entertaining.
Unlike most strategy games like Age of
Empire or Total War series, the game is not merely accentuate the
activity of invasion, war, and mastery. But more specific than that ,
how the forces of supply is set to maintain forces that are expanding.
In terms of maneuverability, forces the blink of an eye can not move
from one area to another as in the Total War series, but through various
channels with different terrain like the original battle.
This is what makes the game Romance of
the Three Kingdoms XI is very logical and intelligent to make us
understand the geopolitical and geostrategic. Will need a high
understanding of our territory in order to expand the powers in the
future. Interwoven alliances with other kingdoms made very useful when
having a common enemy (common enemy), one of the important aspects
discussed in theory when dealing with geopolitical conflict.
System Requirements:
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